ݮƵ

ݮƵ College forms first-ever XR Women student chapter

Five women stand together at the AWE Conference in California.
ݮƵ College student Jenna Watts ’25 (middle), Virtual Reality Development, attended the AWE Coference in California alongside (from left-right) Robin Moulder, CEO of 3lb Games and recipient of 2024 AWE Auggie Award Best Indie Creator; Ginna Lambert, LighthouseXR; Karen Alexander, co-founder and executive director of XRWomen; and Christine Hill Hobbi, chief immersion officer, ServiceAlliances International.

ݮƵ College forms first-ever XR Women student chapter

Five women stand together at the AWE Conference in California.
ݮƵ College student Jenna Watts ’25 (middle), Virtual Reality Development, attended the AWE Coference in California alongside (from left-right) Robin Moulder, CEO of 3lb Games and recipient of 2024 AWE Auggie Award Best Indie Creator; Ginna Lambert, LighthouseXR; Karen Alexander, co-founder and executive director of XRWomen; and Christine Hill Hobbi, chief immersion officer, ServiceAlliances International.

ݮƵ College of Art and Design has formally established the first-ever student chapter of, a global community promoting women’s participation in XR (Extended Reality) technologies. The historic partnership was announced June 19 during the 4th Annual XR Women Awards at the Augmented World Expo (AWE) in Longbeach, California.

Ana Carolina Pereira, a member of the ݮƵ Virtual Reality Development and Game Art departments, will serve as the student chapter’s faculty representative.

ݮƵ’s VR students have been taking part in XR Women events over the past year—including the AWE, where ݮƵ student Jenna Watts ’25, Virtual Reality Development, was onsite for the announcement. XR Women also hosts weekly online meetups inside virtual settings, where members around the world can share their work and experiences.

Now, ݮƵ College students will be able to participate in activities designed specifically to engage and support the next generation of women leaders in XR technology. After each chapter event, students will have the opportunity to give the organization feedback on their experiences.

The academic year will culminate in a presentation by the ݮƵ chapter detailing their takeaways, to be showcased on the XR Women social media accounts and virtual platforms. That year-end report will also allow both institutions to assess how well the partnership is meeting their goals.

“We’re thrilled to establish the first-ever student chapter of XR Women at ݮƵ College, aligning our VR program with such an influential group of industry leaders,” said Martin Murphy, Joel and Gail Morganroth Endowed Head for Virtual Reality. “By identifying this opportunity and securing the partnership, our goal is to inspire and empower our students through unparalleled access to resources, networking, and mentorship, driving the future of XR technology and reinforcing ݮƵ’s commitment to diversity and inclusion.”

The XR Women student chapter at ݮƵ College was made possible in part by a generous gift from Drs. Joel and Gail Morganroth. Their financial contribution was the first-ever eight-figure gift donated to support the College’s Virtual Reality program. 

Sign up for our newsletter to get the latest ݮƵ College news in your inbox.

Contact:

941-330-7436

Facebook
Twitter
LinkedIn